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Games Video & Electronic

Streaming by the Rest of Us

Microstreaming Videogames on Twitch

by (author) Mia Consalvo, Marc Lajeunesse & Andrei Zanescu

Publisher
MIT Press
Initial publish date
Feb 2025
Category
Video & Electronic, Social Networking, Media Studies
  • Paperback / softback

    ISBN
    9780262552158
    Publish Date
    Feb 2025
    List Price
    $60.00

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Description

An in-depth investigation of the Twitch streamers who make up the largest population on the platform: those streaming to small audiences or even no one.

The vast majority of people who stream themselves playing videogames online do so with few or no viewers. In Streaming by the Rest of Us, Mia Consalvo, Marc Lajeunesse, and Andrei Zanescu investigate who they are, why they do so, and why this form of leisure activity is important to understand. Microstreamers, as they are called, differ from the esports athletes and streaming superstars that receive the lion’s share of journalistic and academic attention: they are not in it for the money and barely have an audience. In this book, the authors gather interviews from dozens of Twitch streamers from 2017–2019 to discuss their lives, struggles, hopes, and goals.

For readers interested in livestreaming, and Twitch in particular, the book rethinks the medium’s history through accounts of the everyday uses of webcams, with particular attention to notions of liveness and authenticity. These two concepts have become calling cards for the videogame livestreaming platform and underlie streamer motivations, the construction of their practices (whether casual, serious, or anywhere in between), and the complex “metas” that take shape over time. The book also looks at the authors’ own practices of livestreaming, focusing on what can be gained through experiencing the lived reality of the practice. Finally, the authors explain how Twitch’s platform (studied from 2017–2023) informs how streamers structure their every day and how corporate ideologies bleed into real-world spaces like TwitchCon.

About the authors

Mia Consalvo is Professor and Canada Research Chair in Game Studies and Design in the Department of Communication Studies at Concordia University in Montreal. She is the author of Cheating: Gaining Advantage in Video Games and Atari to Zelda: Japan's Videogames in Global Contexts, both published by the MIT Press.

Mia Consalvo's profile page

Marc Lajeunesse's profile page

Andrei Zanescu's profile page

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