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Children's Fiction Fantasy & Magic

The Never Weres

by (author) Fiona Smyth & Galouchko

Publisher
Annick Press
Initial publish date
Feb 2011
Category
Fantasy & Magic
  • Hardback

    ISBN
    9781554512850
    Publish Date
    Feb 2011
    List Price
    $21.95
  • Paperback / softback

    ISBN
    9781554512843
    Publish Date
    Feb 2011
    List Price
    $12.95

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Where to buy it

Out of print

This edition is not currently available in bookstores. Check your local library or search for used copies at Abebooks.

Description

Late in the next century, the human race is on the verge of extinction. A mysterious virus has resulted in no births in almost a generation. Despite the impending doom, three urban teenagers try to live their lives with hope.

Mia strives to preserve humanity’s compassion through her art and her volunteer work with the “oldies.” Tech-savvy Xian spends her time tinkering with the robots she’s sure will inherit the Earth. Jesse, the son of geneticists, is convinced the future lies with cloning, but society is reeling from the grotesque failures of previous attempts. When the friends stumble upon the 60-year-old mystery of a missing girl, it leads them to the world’s only successful clone—and the key to saving our species.

Artist Fiona Smyth’s gripping graphic novel depicts a future as visually detailed as it is emotionally rich. The Never Weres will keep readers breathless to the final page.

About the authors

Fiona Smyth is a Toronto-based illustrator whose work has been published across North America. The Never Weres is her first graphic novel for young people.

Fiona Smyth's profile page

Galouchko's profile page

Editorial Reviews

“… crammed with interesting details, set in adventurous layouts … its provocative ending is rewarding.”—School Library Journal, 07/11

“… the dystopian, futuristic city reminds me of The Hunger Games and The Matrix. Highly recommended.”—CM Reviews, 05/11

“… Smyth tells a story that is breezy, quick paced and a fun read for all ages.”—Broken Pencil, 10/11

“Exciting and visionary … a great graphic read.”—booksbypamelathompson.blogspot.com, 03/15/11

“Fiona’s pages are expertly composed and rich with bold, lively artwork that is challenging but totally accessible and readable. I was blown away by the beautiful, sprawling ink-washed double page spreads.”—woweezonk.blogspot.com, 03/16/11

“… an ambitious story with themes that will grab readers’ attention, especially with the recent rise in popularity of dystopian narratives in young adult fiction.” —Canadian Children’s Book News, Summer/11

“The detailed, grayscale artwork is beautiful and compelling.”—Booklist, 06/11

“Showing particular chops with chases, escapes and … actions like tantrums in single impressionistic mélanges of images, [Smyth] cranks the tension up on the way to a climactic double surprise and … a tidy but upbeat resolution.” —Kirkus Reviews, 05/15/11

“Smyth provides a lot of fun details and creates a lot of energy … her way of juggling the 3 characters’ lives and development is wonderful.”—contemplatrix.wordpress.com, 08/22/11

“Fans of dystopian fiction will enjoy this one.”—wanderinglibrarians.blogspot.ca, 03/28/12

“… intellectually challenging and visually entertaining.” —Resource Links, 06/11

“… wraps a worthwhile science-positive message within an engaging mystery adventure.”—The Deakin Review of Children’s Literature, 07/11

“Smyth combines mystery, supernatural elements, and realistic human relationships to produce a magnified slice of what the future may hold. Both teens and adult readers will find her graphic novel riveting.” —ForeWord Reviews, 04/11

“I loved how Smyth illustrates emotion in this graphic work and … that she gave these teens very real and very human responses to the stresses and challenges of their lives.” —wordofmousebooks.com, 03/04/11

“… thoughtful teens who enjoy a good science fiction mystery will stick with this story.”—VOYA, 10/11

“… a potential end-of-the-world scenario that is geared for a younger audience and actually has a happier-than-usual ending is a good thing in an increasing field of grim, sophisticated looks at here humanity is headed.” —Bulletin of the Center for Children’s Books, 09/11

Librarian Reviews

The Never Weres

In the near future, where a virus has stopped humanity’s ability to reproduce, three teenagers of the final generation of youth — Xian, Jesse and Mia — navigate a world where cloning has been made illegal and robots play a large role in society. With no family on Earth, Xian’s closest companion is one of the robots she has created. Jesse hopes to one day be a brilliant geneticist like his mother but can rarely get her attention. Mia’s love of art is expressed through her friendship with an elderly woman but opposed by her parents who want her to focus on survival skills.

While scavenging for parts for her robot projects, Xian discovers an abandoned science lab in a series of underground tunnels. A 60-year-old mystery begins to reveal itself, connecting a missing girl named Amelia Brown, the underground science lab and the mysterious symbol found on the walls of the tunnel as well as on a drawing by Mia’s elderly friend. Exploring the tunnels, they unravel the mystery of a missing clone and, in the process, help save the human race from extinction.

The Never Weres is an ambitious story with themes that will grab readers’ attention, especially with the recent rise in popularity of dystopian narratives in young adult fiction. While the ideas presented are interesting, the story could use more action to give the book a quicker pace and less exposition. Smyth, however, does create relatable teen characters in Xian, Jesse and Mia — using such universal adolescent themes as the tension between youth and family, the building of one’s identity and the expression of personal passions.

Smyth has a unique art style and painstakingly builds this futuristic world. Pages are packed with interesting details, hidden references and unique characters. Smyth’s artwork and panel layout have a surreal, almost psychedelic quality that is sometimes a detriment to the readability of the book, especially in her use of double-page spreads. In a graphic novel for young readers it is highly important to present a clear narrative.

The ending ties up a bit too nicely and easily but it’s still satisfying. Smyth has packed a lot into this graphic novel — cloning, technology, the appreciation of art, urban life and teenage angst — and despite the book’s flaws, there is something that will appeal to most every reader.

Source: The Canadian Children's Bookcentre. Summer 2011. Volume 34 No. 3.

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