Recommended Age, Grade, and Reading Levels
- Age: 4 to 8
- Grade: p to 3
Gabby reaches up, up, up, to put away her last book when suddenly, the book tumbles out of her hand and the letters inside scatter around her playroom! Before Gabby can collect them all, the letters take on a life of their own, "spelling" disaster!
Will Gabby manage to tame her new "word-mates" and show them how letters can also make "f-r-i-e-n-d-s?"
About the authors
JOYCE GRANT is a freelance journalist and the author of numerous books for children, including the Sports Stories novel Tagged Out. She is also the co-founder of TeachingKidsNews.com, which provides free, kid-friendly news. She lives in Toronto.
Jan Dolby Jan is a freelance illustrator. She creates her illustrations using acrylic paint, watercolour, graphite or marker mixed with the addition of Photoshop and Illustrator. Jan was born in St. John's Newfoundland and raised in Ontario. She studied Fine Art and Business at The University of Guelph.
"Gabby is a colourful and animated picture book that will engage children through its bright illustrations and imaginative text. The story also functions as a creative lesson in how to spell and attach meaning to words. The text by Joyce Grant is skilfully placed on each page to complement Jan Dolby's illustrations. Throughout the book's bright images, colourful letters of the alphabet are embedded into objects appearing in Gabby's playroom. The story shows young readers how letters turn into sounds and come together to spell words...
"On each page, children will take delight in searching for letters along with Gabby. The illustrations are full of action and movement that children will enjoy following as the story is read to them or as they look at the book independently. Small details, such as a small frog hidden amidst the action on each page, will also be fun for children observing the colourful images. Two pages at the end mention the hidden frog and also contain various activities that parents or teachers can introduce to children to make the story even more meaningful and interactive."
— CM Magazine