About the Author

Brian Boigon

Brian Boigon's work as a cultural producer was launched with his book "Speed Reading Tokyo" in 1990. He has worked in and out of academia, the entertainment and media arts industries. He is currently the Director of the Undergraduate Architectural Studies program at Daniels Faculty of Architecture, Landscape Architecture, and Design at the University of Toronto. As a teacher on fire, he has penned a recent studio lecture course entitled "How to design almost anything" which will be soon followed by "How to design almost nothing". Boigon's current research is based on the hysterical history of video gaming and his targeted extraction of a motion pathway design theory from cartoons to wireframes. His recent article "Wild Physics" is a tirade on modular locomotive design during game play. Boigon lives in Toronto and continues to lecture and work internationally.

Books by this Author
We Have Impact

We Have Impact

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Excerpt

We Have Impact explores how much design influences our everyday lives. Divided into a series of short essays, We Have Impact speculates on the origin of established social conventions like the weekend, common object like a tube of toothpaste, and natural phenomena like snow. What all of these essays have in common is the question: do our lives shape design or does design shape our lives? Do we have impact? Or, are we only designed to believe we do? Design as a proto-functional way of life in an artificial construct. It has been ushered into our daily routines by postwar advertising and meaningless twenty-first century lifestyle branding brought to us by companies like Ford, Apple and McDonalds, fictional heroes like Lara Croft, Bruce Wayne and Harry Potter, and groups of game console architects like Red vs Blue at Bungie. Given the armada of influences now surrounding our decisions, We Have Impact proposes that every move we make is, in essence, designed.

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