Browse Books in General
The Grounds of Gaming
Analogia
The Emergence of Technology Beyond Programmable Control
Digital Playgrounds
The Hidden Politics of Children's Online Play Spaces, Virtual Worlds, and Connected Games
Big Data Surveillance and Security Intelligence
The Canadian Case
Embodied Computing
Wearables, Implantables, Embeddables, Ingestibles
i-Minds - 2nd edition
How and Why Constant Connectivity is Rewiring Our Brains and What to Do About it
The Bleeding Edge
Why Technology Turns Toxic in an Unequal World
Between Humanities and the Digital
Networked Affect
The People's Platform
Taking Back Power and Culture in the Digital Age
Digital Diversity
Youth, Equity, and Information Technology
God and the Chip
Religion and the Culture of Technology
Simulation and Its Discontents
BYTE-ing Satire
A Light-Hearted Poke in Technology's Eye