Browse Books in General
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The Grounds of Gaming
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Analogia
The Emergence of Technology Beyond Programmable Control
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Digital Playgrounds
The Hidden Politics of Children's Online Play Spaces, Virtual Worlds, and Connected Games
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Big Data Surveillance and Security Intelligence
The Canadian Case
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Embodied Computing
Wearables, Implantables, Embeddables, Ingestibles
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i-Minds - 2nd edition
How and Why Constant Connectivity is Rewiring Our Brains and What to Do About it
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The Bleeding Edge
Why Technology Turns Toxic in an Unequal World
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Between Humanities and the Digital
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Networked Affect
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The People's Platform
Taking Back Power and Culture in the Digital Age
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Digital Diversity
Youth, Equity, and Information Technology
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God and the Chip
Religion and the Culture of Technology
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Simulation and Its Discontents
BYTE-ing Satire
A Light-Hearted Poke in Technology's Eye