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list price: $19.75 USD
edition:Hardcover
also available: Paperback
category: Games
published: March 2009
ISBN:9780262232630
publisher: The MIT Press

Third Person

Authoring and Exploring Vast Narratives

contributions by Trina Robbins; Paul Cornell; Rafael Alvarez; Matthew P. Miller; Sarah Lewison; Sam Ford; William E. McDonald; Adriene Jenik; Henry Lowood; Matt Hills; Norman Klein; Matthew G. Kirschenbaum; Lance Parkin; Richard A. Bartle; David Kalat; Tanya Krzywinska; A. Scott Glancy; Anne Cranny-Francis; Kenneth Hite; Stanford Carpenter; Robert M. Price; Tamiko Thiel; Ren Reynolds; Sean O'Sullivan; Stuart Moulthrop; Richard Grossman; Kate Orman; Dave Sim; Chaim Gingold; Greg Stafford; John Tulloch; Walter Jon Williams; William H. Huber; Robin D. Laws; Jason Mittell; Michael Bonesteel; Ken Rolston; Monte Cook; David Lavery, edited by Pat Harrigan & Noah Wardrip-Fruin

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video & electronic, media studies
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0 ratings
rated!
rated!
list price: $19.75 USD
edition:Hardcover
also available: Paperback
category: Games
published: March 2009
ISBN:9780262232630
publisher: The MIT Press
Description

Narrative strategies for vast fictional worlds across a variety of media, from World of Warcraft to The Wire.

The ever-expanding capacities of computing offer new narrative possibilities for virtual worlds. Yet vast narratives—featuring an ongoing and intricately developed storyline, many characters, and multiple settings—did not originate with, and are not limited to, Massively Multiplayer Online Games. Thomas Mann's Joseph and His Brothers, J. R. R. Tolkien's Lord of the Rings, Marvel's Spiderman, and the complex stories of such television shows as Dr. Who, The Sopranos, and Lost all present vast fictional worlds. Third Person explores strategies of vast narrative across a variety of media, including video games, television, literature, comic books, tabletop games, and digital art. The contributors—media and television scholars, novelists, comic creators, game designers, and others—investigate such issues as continuity, canonicity, interactivity, fan fiction, technological innovation, and cross-media phenomena. Chapters examine a range of topics, including storytelling in a multiplayer environment; narrative techniques for a 3,000,000-page novel; continuity (or the impossibility of it) in Doctor Who; managing multiple intertwined narratives in superhero comics; the spatial experience of the Final Fantasy role-playing games; World of Warcraft adventure texts created by designers and fans; and the serial storytelling of The Wire. Taken together, the multidisciplinary conversations in Third Person, along with Harrigan and Wardrip-Fruin's earlier collections First Person and Second Person, offer essential insights into how fictions are constructed and maintained in very different forms of media at the beginning of the twenty-first century.

About the Authors

Trina Robbins

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Paul Cornell

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Rafael Alvarez

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Matthew P. Miller

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Sarah Lewison

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Sam Ford

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William E. McDonald

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Adriene Jenik

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Henry Lowood is Curator for History of Science and Technology and for Film and Media collections at Stanford University and the coeditor of The Machinima Reader (MIT Press).
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Henry Lowood is Curator for History of Science and Technology and for Film and Media collections at Stanford University and the coeditor of The Machinima Reader (MIT Press).
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Henry Lowood is Curator for History of Science and Technology and for Film and Media collections at Stanford University and the coeditor of The Machinima Reader (MIT Press).
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Matthew G. Kirschenbaum is Associate Professor in the Department of English at the University of Maryland and the author of the award-winning Mechanisms: New Media and the Forensic Imagination (MIT Press).
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Matthew G. Kirschenbaum is Associate Professor in the Department of English at the University of Maryland and the author of the award-winning Mechanisms: New Media and the Forensic Imagination (MIT Press).
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Pat Harrigan is a freelance writer and editor, most recently of Zones of Control: Perspectives on Wargaming, coedited with Matthew Kirschenbaum (MIT Press). His work has been published widely and he is the author of a novel, Lost Clusters, and a collection of short stories, Thin Times and Thin Places.
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Pat Harrigan is a freelance writer and editor, most recently of Zones of Control: Perspectives on Wargaming, coedited with Matthew Kirschenbaum (MIT Press). His work has been published widely and he is the author of a novel, Lost Clusters, and a collection of short stories, Thin Times and Thin Places.
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Pat Harrigan is a freelance writer and editor, most recently of Zones of Control: Perspectives on Wargaming, coedited with Matthew Kirschenbaum (MIT Press). His work has been published widely and he is the author of a novel, Lost Clusters, and a collection of short stories, Thin Times and Thin Places.
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Pat Harrigan is a freelance writer and editor, most recently of Zones of Control: Perspectives on Wargaming, coedited with Matthew Kirschenbaum (MIT Press). His work has been published widely and he is the author of a novel, Lost Clusters, and a collection of short stories, Thin Times and Thin Places.
Author profile page >

Pat Harrigan is a freelance writer and editor, most recently of Zones of Control: Perspectives on Wargaming, coedited with Matthew Kirschenbaum (MIT Press). His work has been published widely and he is the author of a novel, Lost Clusters, and a collection of short stories, Thin Times and Thin Places.
Author profile page >

Pat Harrigan is a freelance writer and editor, most recently of Zones of Control: Perspectives on Wargaming, coedited with Matthew Kirschenbaum (MIT Press). His work has been published widely and he is the author of a novel, Lost Clusters, and a collection of short stories, Thin Times and Thin Places.
Author profile page >

Pat Harrigan is a freelance writer and editor, most recently of Zones of Control: Perspectives on Wargaming, coedited with Matthew Kirschenbaum (MIT Press). His work has been published widely and he is the author of a novel, Lost Clusters, and a collection of short stories, Thin Times and Thin Places.
Author profile page >

Pat Harrigan is a freelance writer and editor, most recently of Zones of Control: Perspectives on Wargaming, coedited with Matthew Kirschenbaum (MIT Press). His work has been published widely and he is the author of a novel, Lost Clusters, and a collection of short stories, Thin Times and Thin Places.
Author profile page >

Pat Harrigan is a freelance writer and editor, most recently of Zones of Control: Perspectives on Wargaming, coedited with Matthew Kirschenbaum (MIT Press). His work has been published widely and he is the author of a novel, Lost Clusters, and a collection of short stories, Thin Times and Thin Places.
Author profile page >

Pat Harrigan is a freelance writer and editor, most recently of Zones of Control: Perspectives on Wargaming, coedited with Matthew Kirschenbaum (MIT Press). His work has been published widely and he is the author of a novel, Lost Clusters, and a collection of short stories, Thin Times and Thin Places.
Author profile page >

Pat Harrigan is a freelance writer and editor, most recently of Zones of Control: Perspectives on Wargaming, coedited with Matthew Kirschenbaum (MIT Press). His work has been published widely and he is the author of a novel, Lost Clusters, and a collection of short stories, Thin Times and Thin Places.
Author profile page >

Pat Harrigan is a freelance writer and editor, most recently of Zones of Control: Perspectives on Wargaming, coedited with Matthew Kirschenbaum (MIT Press). His work has been published widely and he is the author of a novel, Lost Clusters, and a collection of short stories, Thin Times and Thin Places.
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Stuart Moulthrop is Professor in the Department of English at the University of Wisconsin–Milwaukee.
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Stuart Moulthrop is Professor in the Department of English at the University of Wisconsin–Milwaukee.
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Stuart Moulthrop is Professor in the Department of English at the University of Wisconsin–Milwaukee.
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Stuart Moulthrop is Professor in the Department of English at the University of Wisconsin–Milwaukee.
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Stuart Moulthrop is Professor in the Department of English at the University of Wisconsin–Milwaukee.
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Stuart Moulthrop is Professor in the Department of English at the University of Wisconsin–Milwaukee.
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Stuart Moulthrop is Professor in the Department of English at the University of Wisconsin–Milwaukee.
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Stuart Moulthrop is Professor in the Department of English at the University of Wisconsin–Milwaukee.
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Stuart Moulthrop is Professor in the Department of English at the University of Wisconsin–Milwaukee.
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Stuart Moulthrop is Professor in the Department of English at the University of Wisconsin–Milwaukee.
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Stuart Moulthrop is Professor in the Department of English at the University of Wisconsin–Milwaukee.
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Stuart Moulthrop is Professor in the Department of English at the University of Wisconsin–Milwaukee.
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Noah Wardrip-Fruin is Professor in the Department of Computer Science at the University of California, Santa Cruz. He is the coeditor of four collections published by the MIT Press: with Nick Montfort, The New Media Reader (2003); with Pat Harrigan, First Person: New Media as Story, Performance, and Game (2004),Second Person: Role-Playing and Story in Games and Playable Media (2007), and Third Person: Authoring and Exploring Vast Narratives (2009).
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Noah Wardrip-Fruin is Professor in the Department of Computer Science at the University of California, Santa Cruz. He is the coeditor of four collections published by the MIT Press: with Nick Montfort, The New Media Reader (2003); with Pat Harrigan, First Person: New Media as Story, Performance, and Game (2004),Second Person: Role-Playing and Story in Games and Playable Media (2007), and Third Person: Authoring and Exploring Vast Narratives (2009).
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Noah Wardrip-Fruin is Professor in the Department of Computer Science at the University of California, Santa Cruz. He is the coeditor of four collections published by the MIT Press: with Nick Montfort, The New Media Reader (2003); with Pat Harrigan, First Person: New Media as Story, Performance, and Game (2004),Second Person: Role-Playing and Story in Games and Playable Media (2007), and Third Person: Authoring and Exploring Vast Narratives (2009).
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Noah Wardrip-Fruin is Professor in the Department of Computer Science at the University of California, Santa Cruz. He is the coeditor of four collections published by the MIT Press: with Nick Montfort, The New Media Reader (2003); with Pat Harrigan, First Person: New Media as Story, Performance, and Game (2004),Second Person: Role-Playing and Story in Games and Playable Media (2007), and Third Person: Authoring and Exploring Vast Narratives (2009).
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Recommended Age, Grade, and Reading Levels
Age:
18 to 100
Grade:
13 to 17

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